# Getting Started
WARNING
The whatsapp-web.js guide is still a work in progress. To learn about all the features available to you in the library, please check out the documentation (opens new window).
# Installation
You can get the module from npm:
$ npm i whatsapp-web.js
Info
NodeJS v12 or higher is required
# Installation on no-gui systems
WARNING
If you want to install whatsapp-web.js on a system without GUI (for example linux server images
that can just be accessed over a shell and dont have something like a desktop) there are a couple of things you need to do so puppeteer can emulate the chromium browser.
For puppeteer to work, you need to install the following dependencies with the apt-get
command (remember to apt-get update
before you install)
$ sudo apt install -y gconf-service libgbm-dev libasound2 libatk1.0-0 libc6 libcairo2 libcups2 libdbus-1-3 libexpat1 libfontconfig1 libgcc1 libgconf-2-4 libgdk-pixbuf2.0-0 libglib2.0-0 libgtk-3-0 libnspr4 libpango-1.0-0 libpangocairo-1.0-0 libstdc++6 libx11-6 libx11-xcb1 libxcb1 libxcomposite1 libxcursor1 libxdamage1 libxext6 libxfixes3 libxi6 libxrandr2 libxrender1 libxss1 libxtst6 ca-certificates fonts-liberation libappindicator1 libnss3 lsb-release xdg-utils wget
You will also need to set the --no-sandbox
flag in the puppeteer launch command
...
new Client({
...,
puppeteer: {
args: ['--no-sandbox'],
}
})
...
Info
If you are running your program with root privileges, you should also use the --disable-setuid-sandbox
flag since chromium doesn't support running root with no sandbox by default.
# First steps
Once installed, you're ready to connect:
const { Client } = require('whatsapp-web.js');
const client = new Client();
client.on('qr', (qr) => {
console.log('QR RECEIVED', qr);
});
client.on('ready', () => {
console.log('Client is ready!');
});
client.initialize();
# QR code generation
Since whatsapp-web.js works by running WhatsApp Web in the background and automating its interaction, you'll need to authorize the client by scanning a QR code from WhatsApp on your phone.
Right now, we're just logging the text representation of that QR code to the console, but we can do better. Let's install and use qrcode-terminal (opens new window) so we can render the QR code:
$ npm i qrcode-terminal
And now we'll modify our code to use this new module:
const qrcode = require('qrcode-terminal');
const { Client } = require('whatsapp-web.js');
const client = new Client();
client.on('qr', qr => {
qrcode.generate(qr, {small: true});
});
client.on('ready', () => {
console.log('Client is ready!');
});
client.initialize();
There we go! You should now see something like this after running the file:
After scanning this QR code, the client should be authorized and you should see a Client is ready!
message being printed out.
# Listening for messages
Now that we can connect to WhatsApp, it's time to listen for incoming messages. Doing so with whatsapp-web.js is pretty straightforward. The client emits a message
event whenever a message is received. This means we can capture it like so:
client.on('message', message => {
console.log(message.body);
});
Running this example should log all incoming messages to the console.
# Replying to messages
The messages received have a convenience function on them that allows you to directly reply to them via WhatsApp's reply feature. This will show the quoted message above the reply.
To test this out, let's build a simple ping/pong command:
client.on('message', message => {
if(message.body === 'alive') {
message.reply('I'M ALIVE NOW');
}
});
You could also choose not to send it as a quoted reply by using the sendMessage
function available on the client:
client.on('message', message => {
if(message.body === '!ping') {
client.sendMessage(message.from, 'pong');
}
});
In this case, notice that we had to specify which chat we were sending the message to.